Still from animation on the process of hearing: ossicles of the middle ear
Modeled in ZBrush; textured, lit, and animated in 3ds Max 2009
2009
Still from animation on the process of hearing: hair cells within the cochlea
Modeled, textured, lit, and animated in 3ds Max 2009
2009
Purstring suture-making instrument
Modeled, textured, and lit in 3ds Max 2009
2009
Hemostat
Modeled, textured, and lit in 3ds Max 2009
2009
Syringe
Modeled, textured, and lit in 3ds Max 2009
2009
Knee
From the Visible Human dataset:
Cleaned up in Mimics/ textured in Adobe Photoshop/ staged in 3ds Max 2009
2009
Knee 2
From the Visible Human dataset:
Cleaned up in Mimics/ textured in 3ds Max 2009 / soft tissue added in Adobe Photoshop
2009
Red blood cells
Modeled and textured in 3ds Max 2009
2009
The Race
Modeled, textured, and lit in Maya 2008
2009
Bone remodeling compartments
Modeled, textured, and lit in 3ds Max 2009; render passes composited in Adobe Photoshop CS4
2009
Carbonmonoxy hemoglobin
From the Protein Databank:
Cleaned up in Chimera/ textured and lit in 3ds Max 2009
2009
2D Illustration & Design
3D Stills
Multimedia