#include //function prototype or function definition void funct1 (int); void funct2 (int&); // & is needed to specify pass-by-reference int main() { int var1; var1 = 10; cout << "Before the first function call, Var1 is: " << var1 << endl; funct1(var1); cout << "After the first function call, Var1 is: " << var1 << endl; cout << "Before the second function call, Var1 is: " << var1 << endl; funct2(var1); cout << "After the second function call, Var1 is: " << var1 << endl; } // This function shows how a "pass-by-value" parameter works void funct1 (int param1) { cout << "In the function, param1 is: " << param1 << endl; param1++; cout << "In the function, param1 is: " << param1 << endl; } // This function shows how a "pass-by-reference" parameter works // The & before the parameter name indicates a pass-by-reference // parameter. void funct2 (int ¶m1) { cout << "In the function, param1 is: " << param1 << endl; param1++; cout << "In the function, param1 is: " << param1 << endl; }